﻿using System.Windows.Media;

namespace SStuff.FlowControls
{
    /// <summary>
    /// Item layoutable by a IFlowLayout2DAlgorithm
    /// </summary>
    public interface IFlowItem2D
    {
        /// <summary>
        /// Get the composite transform of the item
        /// </summary>
        CompositeTransform Transform2D { get; }
        /// <summary>
        /// Get or set the opacity
        /// </summary>
        double Opacity { get; set; }
        /// <summary>
        /// Get or set the relative index
        /// </summary>
        double RelativeZIndex { get; set; }
    }
}
